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Warrior Bust - Real Time

Hello everyone! 
I'm excited to finally share with you my latest character! I started him back in January as part of J Hill's online course, where artists are challenged to create a real-time character bust from start to finish over the course of 8 weeks. But as school picked up and life got in the way for me, I fell behind, and the project sat untouched for a while. I finally got around to picking it back up this past month now that I'm graduated, taking it from a partially finished ZBrush sculpt all the way to engine in just 6 weeks (which is how long it took me to even just get close to finishing the sculpt back in January). I'm so happy to finally be able to call him done. I hope you all enjoy! Thanks for taking a look at my work!
Concept by Xiaoyu Wang. 
https://www.artstation.com/artwork/NqEGoz

Render Passes

Render Passes

Hair Cards Showcase

Hair Cards Showcase

ZBrush Head Sculpt

ZBrush Head Sculpt

ZBrush High Poly

ZBrush High Poly

Topology, UVs, and Shading Groups

Topology, UVs, and Shading Groups